
Hotel booking website
Web designA responsive holiday-booking website design for a hotel group, focused on fast search and clear room selection.
Design & creative
We build 2D and 3D games in Unity and Unreal Engine 5, and lightweight browser games with WebGL and Three.js. Most projects start with a playable prototype, so you can test the core loop with players before committing to full production. We handle art, gameplay code, monetization and store submission for iOS, Android, PC and the web.
(01)Scope
Games built to be played, tested and shipped
Cross-platform 2D and 3D games in C# for iOS, Android, PC and WebGL from a single project.
High-fidelity 3D scenes with Blueprints and C++ for PC titles, simulations and interactive product showcases.
WebGL and Three.js games that open instantly in the browser, for campaigns, branded experiences and learning tools.
Rewarded ads, in-app purchases and subscriptions designed into the game economy rather than added at the end.
A rough but playable version of your core mechanic, ready to test with players or show to publishers and investors.
2D sprites, 3D models in Blender, UI, effects and animation in one consistent style that runs well on target devices.
(02)Use cases
Puzzle, idle and arcade games for iOS and Android with rewarded ads, in-app purchases and player analytics.
Short WebGL games for marketing campaigns and events that load quickly on a phone, with nothing to install.
Simulations and gamified learning in Unity or Unreal for staff training, onboarding and education.
(03)Outcomes
Every project includes
(04)Process
Clear milestones, weekly demos and a daily written update, so there are no surprises at the end.
Genre, core loop, art direction, platforms and monetization agreed in a short game design document.
A playable build of the core mechanic, tested with players so we can adjust feel and difficulty early.
Levels, art, sound and game systems built in sprints, with a new playable build for you to try every week.
Playtesting, performance profiling on real devices, analytics, and submission to the App Store, Google Play, Steam or the web.
(05)Technology
We choose proven tools for each project and explain every choice. No lock-in: you own the code, the accounts and the designs.
(06)Engagement
Every project is quoted to your scope. After a free 30-minute call you get a fixed, itemized quote before any work begins.
See packagesFixed-price project
Fixed quoteCustom quote
A clear scope, a fixed quote and a timeline. Best for websites, stores and MVPs.
Hourly
Billed hourlyCustom quote
Senior developers and designers when you need them, billed in 15-minute steps.
Dedicated developer
Monthly, full-timeCustom quote
A full-time engineer on your team, managed by us. Scale up or down month to month.
(07)Work

A responsive holiday-booking website design for a hotel group, focused on fast search and clear room selection.

Storefront, catalogue and product-page design for a fashion retailer.
(08)FAQ
Still have a question?
Talk to a person, not a bot. Message us on WhatsApp at +1 (514) 919-5536 or send a note, and we will reply within one business day.
Start with a free 30-minute call, and once the design document is agreed, you get a fixed, itemized quote. The price depends on content, art style and platforms: a focused prototype or a small browser game is the smallest scope, and a complete mobile or PC game costs more.
A playable prototype typically takes 4–8 weeks. A small casual mobile game usually takes 3–6 months, and larger 3D titles take longer. You get a playable build every week, so you always know where the game stands.
Unity is usually the better fit for mobile, 2D and cross-platform games where download size matters. Unreal Engine 5 suits high-fidelity 3D on PC. For campaign games that must open instantly in a browser, we often choose Three.js instead.
Most free mobile games combine rewarded video ads, in-app purchases and, increasingly, subscriptions or season passes. We design the economy alongside the gameplay and integrate ad networks such as Google AdMob, plus App Store and Google Play billing.
You do. Source code, art, design documents and store listings transfer to you when the project is paid, and we can sign an NDA before you share your concept. The engine licence terms from Unity or Epic Games still apply to your release.
(09)Related
Further reading
Real 2026 price ranges for Canadian websites, from DIY builders to local agencies, plus the ongoing costs, sales tax and quoting tips most guides skip.
Khursheed Ahmad ·
A fair, numbers-first comparison of Shopify and WooCommerce for Canadian businesses: what each really costs, how they handle sales tax and French, and who should choose which.
Anas Razi ·
Five practical ways to add AI to the tools you already use, how to keep customer data safe, what it costs and a 30-day pilot plan to prove it works.
Umar ·
Next step
Tell us what you need. We reply within one business day with honest advice and a fixed quote, or message us on WhatsApp at +1 (514) 919-5536.